From Archaeology to Digital Design
I was drawing, sculpting and building things all my life. The ability to translate a 3D object to a flat 2D surface came in handy during my undergrad in archaeology when I spent hours reconstructing models of ancient pottery based on just a couple of shards found during excavation. Meanwhile I was building my skills in the field of Digital Design and Frontend development. Next, I moved to creating digital 3D models and basic animation. Eventually, all of that led me to my current position of UI designer.
Somewhere along the way from archaeology to mobile apps, I fell in love with woodworking and furniture design to which I dedicate all my spare time now.
When designing a product, an app or a table, my main principles are:
- it should be easy to use and easy to understand
- it should be consistent with the latest trends and best practices
- it should break new ground in terms of design and functionality
My experience has taught me that collaboration and teamwork are the key to the success of ambitious, challenging and inspiring projects. So, I am always looking for potential partners and for new opportunities to improve our everyday experience as users, both in and out the digital space. Do get in touch!